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A jam submission

Carlos the Magic-Less MageView game page

Play as Carlos, a mage who can't use magic, in a metroidvania where you don't have a weapon
Submitted by Gurpluci, V1gilanc3
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Carlos the Magic-Less Mage's itch.io page

Results

CriteriaRankScore*Raw Score
Topic#553.6673.667
Originality#623.6673.667
Graphics#703.2503.250
Audio#782.7502.750
Overall#893.0833.083
Design#962.8332.833
Fun#1142.6672.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme "Unconventional Means"?
Carlos has lost his ability to use magic, and must use objects in his environment to attack enemies

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Comments

Submitted

There are no intructions in game or on your itch page. I dont know if the signs are supposed to tell me anything. Whats the point of switching weapons? No feedback for player health (hearths, health bar). No map. So far all I know is pressing e to pick up a weapon and left clicking to "shoot". Every shot feels the same regadless of weapons. 

Decently gameplay, but at this point, not fleshed out. Last bug -> pause doesnt seem to display any sort of menu, though its trying to?, and when spamming pause, it starts glitching the pause on jump. 

Overall this would be a 3/5 in its current state, with lots of potential. I am pretty sure I am missing out on some of your gameplay, but you never explained what I am supposed to do. Please add decent UI. 

Developer

Unfortunately, due to using github for version control, I lost the tutorial. And due to last minute bugs that almost resulted in not submitting at all, I couldn't get the quit to menu button in. The sign does more damage, but the barrel has more knockback btw. Thanks so much for the feedback, it's really helpful! :)

Submitted

Free rating !!

Submitted(+1)

nice game.

Submitted(+1)

This was really fun! The concept is really cool and the controls are pretty smooth! Picking up the sign  to use as a weapon instead of actually reading it was really funny, I love it! 

I wish there was a health bar though, I was anxious to know whether I was at half health or close to 0 the whole time! Is there an end to the game, by the way? I don't think I reached it, but it was still really fun!

Developer(+1)

I'm glad you enjoyed it! I would have liked to implement a health bar and health pickups, but unfortunately ran out of time. There is an end to the game actually, it's right at the beginning of the game, at the ledge you can't reach. I probably should have put some environmental elements there so you would remember it lol. Thanks for the feedback :)