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A jam submission

SnekrenaView game page

Snek go boom.
Submitted by Totobird Creations — 1 day, 23 hours before the deadline
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Snekrena's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#283.0003.000
Progress#353.0003.000
Overall#482.5562.556
Graphics#532.6672.667
Fun#542.3332.333
Polish#562.3332.333
Innovation#662.0002.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The game is really fun but as someone pointed out it is very similar snkxr. I know when you collide with the head it is instant death but having a unique set of levels instead of a black box or maybe trying to give the game a shot in 3D. (I know they are different games but I am just suggesting ways for the game to stand out even more). Other feedback: the health bar for the enemies appears over their heads. A description of the units would help and the colors were too hard on my eyes but I managed to play through the game and enjoy it.

Developer

Could you give me some examples as to what you mean by “give the game a show in 3D”?.

Submitted

I meant a shot but autocorrect decided on the world show. 

Maybe something similar to snake pass but on a lower scale:

Submitted

is this just snkxr?

Developer

What is snkxr?

Developer

I watched a video on it. Yes it is very similar. I did notice a few very different mechanics though.

– 1 – In my game, the snake has a head. If head dies, you die. In snkxr I saw no head. – 2 – In my game, you basically just avoid everything as a collision with an enemy causes death to segments. In snkxr, I’m not sure but it’s not instant death.

Submitted

thank you for clarifying. sorry if my comment sounded rude i just saw how similar it was. good job on the game!