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Let There Be Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Implementation (rate the game's overall stability and functionality) | #196 | 2.000 | 3.000 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #231 | 1.667 | 2.500 |
Overall | #249 | 1.467 | 2.200 |
Creativity (how unique or innovative was this experience?) | #264 | 1.250 | 1.875 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #265 | 1.250 | 1.875 |
Theme (how well does the game fit the challenge theme?) | #275 | 1.167 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
lioneltang
How does your game fit the theme?
To make the light mimic the behavior of breathing - Runs out and requires replenishing. At the same time, it was supposed to stress players mentally, so that when they finally complete the level, they will feel relieved.
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Comments
Cool concept. Didn't find the thing from the book room. Some batteries also felt like they were unclickable, or I could not collect them no matter what I did.
Haha! It was hidden in a drawer under a pile of books. Anyway, I'm aware of the click registration issue. Mouse hover was detected, so I guess I need to work on the scripts. Thanks!