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A jam submission

Sorcery ClimbView game page

Platform your way to the top while fully committing to double jumps
Submitted by Aizin — 16 hours, 14 minutes before the deadline
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Sorcery Climb's page


CriteriaRankScore*Raw Score
Theme (how well does it fit the theme?)#64.7144.714
Gameplay (how fun is it to play?)#94.3574.357
Presentation (how good does it look and sound?)#104.6434.643
Originality (how interesting and unique is it?)#443.7863.786

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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I am wazird


I loved the art style and color selection. Great art,  great particle effects. The jumping mechanic felt novel yet familiar, which is a great thing for a jam game. I felt it started off a bit too hard, but I suppose that's to be expected for a Foddian game.

Submitted (1 edit) (+1)

This game is super good! the level of polish on everything from mechanics to visuals to audio is very impressive! The little touches like seeing the distance you fell in percent when you splat are so clever and charming! To top it off the level design is very smart and appropriately unforgiving for the theme! All-round great work!


gameplay feels nice, art super pretty (i don't know why but i especially love the lil buttons that tell you the controls they just look so satisfying) awesome game!


Amazing art, sound, mechanics, pacing, level design, and fits the foddian theme perfectly. A top pick in my eyes!

(3 edits) (+1)

one of the best easily  (beat my level 1 time 0:49)


All the little attentions to detail really made this game stand out to me. I love the different mechanics introduced on each level. I would find some way to advertise that on the level select screen. Great job!


This one's excellent, handles very smoothly. My only wish is an option to turn off rumble while playing using a controller.


Super well done game. Only wish the movement was a bit faster, but otherwise looks really nice and feels good to play.