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A jam submission

Inner Demons: The 5 Bit City BuilderView game page

Low fi entertainment
Submitted by dancewiththedevil (@dancewiththed11) — 15 days, 17 hours before the deadline
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Inner Demons: The 5 Bit City Builder's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#3401.1061.222
Gameplay#3591.2061.333
Authenticity (Use of resolution restriction)#3610.9051.000
Graphics#3621.1061.222
Overall#3641.0801.194

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Just me. I made this in a fever over the last 3 days. Not really, my health is fine; hopefully you take my meaning.

Was the resolution a challenge?
I designed it to be low res.

I'm a minimalist.

Embrace the suck.

What did you learn?
I actually started this before the jam just to try out some ideas. I'm new still at this whole game making thingy. So if me starting a little ahead of time is against the heart of the jam I'll withdraw my submission. I just joined because I doubt you'll find anything more low res than this.

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Comments

I think given the gameplay you could for sure design this in a way to convey the mechanics without much text. Since the city is based on tiles you could easily reduce this too to fit the jam constraints. As it stands this far exceeds the amount of pixels allowed to be used, though I think you can fix that.

Developer

It would be relatively simple to scale down the map and tile size, but without the text the game would have no heart.

I think you should try to display your variables as icons on the screen with number next to them instead, it would take up less space. Then maybe allow the player to scroll through the city area with WASD so you don't have to cram everything into the small screen all at once. I would also just round the numbers down too so it takes less space on the screen. I think the compromises are necessary considering that this jam is about seeing what you can do with the limitations. So compromises are needed.

Developer

the icons are doable. It would also be a relatively simple matter to map movement to the keyboard. Dropping the remainder, while probably a simple matter, is something I've not looked into; but I can probably figure it out, given time.

Deleted 340 days ago
Developer

Oh... hrm. Graphics too low? If they choose not to accept my submission I guess I can live with that. Thanks for commenting :)

Love the game!