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Introducing: LÖVE Game Development & Automated Build System! 💕 Sticky

A topic by Oval Tutu created Feb 21, 2025 Views: 730 Replies: 1
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Hey, LÖVE jammers!

With LÖVE Jam 2025 on the horizon, we’ve created something special to help streamline your game development process. No more last-minute packaging struggles or build system headaches!

What’s Included:

  • Rich VSCode/VSCodium development environment
  • Built-in debugging tools
  • LÖVE API intellisense
  • Automated builds for ALL platforms (Windows, macOS, Linux, Android, iOS, and Web)
  • Automatic publishing to Itch.io
  • Web builds that work perfectly with Itch.io’s web player!

The system is designed to let you focus on what matters most during the jam - creating your game! Tag your repository with a version, and GitHub Actions handles all the building and publishing automatically.

Read our Bootstrap your LÖVE game development blog post for more details.

We’d love to see people using this system during the upcoming jam! It’s been tested, but there’s nothing like real-world use to help us make it even better. If you use it during the jam, please share your experience and feedback. Whether it’s bug reports, feature requests, or success stories - we want to hear it all!👂

Ready to supercharge your LÖVE development? Get started with a GitHub template project.

Open a GitHub issue if you run into any issues or have questions during the jam. We’ll be actively monitoring and helping where we can! 💝

Happy jamming from the team at Oval Tutu! ‍🩰

(1 edit) (+3)

Yesterday we released 0.1.1 of our LÖVE Game Development & Automated Build System 🚀

New in this release:

  • Added lua-https support built in to LÖVE 11.5 by default
  • Added SteamOS DevKit integration
  • Added Windows Installer, built using NSIS
  • Improved Code and Codium developer tooling
  • Fixed game titles with spaces in the name
  • Cleaned up the example “game” and documented how to use our Performance Metrics overlay.

Thank you to everyone who tested our tooling early and provided feedback and improvements!

✨ As a bonus, we’ve just released our Publish to Itch.io ️🕹️ with Butler 🎩 GitHub Action for anyone who doesn’t need a comprehensive build pipeline 👷

Wishing you all a LÖVEly Jam from the team at Oval Tutu 🩰