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McRogueFace - LGJ2023's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Implementation | #26 | 2.750 | 2.750 |
Overall | #38 | 2.050 | 2.050 |
Presentation | #38 | 2.000 | 2.000 |
Linux compatibility | #40 | 2.250 | 2.250 |
Completeness | #41 | 1.250 | 1.250 |
Intention | #41 | 2.000 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Previous Linux Game Jam submissions (optional)
2022: https://jmccardle.itch.io/empty-simulator
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Comments
As a fellow person who writes their own engine for these things, I sympathize with the feeling of not having enough time to make more than a tech demo. I can't wait to see what you manage to make out of it in the future! The two-level shadow is neat, in particular.
Oh, and you probably know about this bug, but it seems that whenever you move in a direction that's not forward, the forward-facing sprite briefly shows up before switching to the correct one.
This looks like a nice tech demo. As mentioned, there isn't much game here, but the visibility "shadow" implementation is fun.
The build was missing the SFML Audio library, and wouldn't run until I provided that myself, so I need to mark you down on Linux compatibility.
Other than that, nice to see you around again even if you didn't have the time you would have liked to participate!