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LGJ2022 - Empty Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Linux compatibility | #40 | 3.906 | 4.429 |
Implementation | #44 | 2.520 | 2.857 |
Presentation | #46 | 2.016 | 2.286 |
Overall | #47 | 2.495 | 2.829 |
Completeness | #48 | 1.638 | 1.857 |
Intention | #48 | 2.394 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I was very impressed with the devlogs shared in Discord across the jam. The work that's here is a good start, and I really enjoy the ship design.
I understand that you didn't get the time or progress you had hoped for, but I still hope that you are able to feel proud of the stuff that you did get done! If you continue working on this, I'd love to see where it goes :)
Since I've been making similar notes on other submissions, I should highlight that the game has SFML requirements that are not listed on the game page as install instructions. These could be bundled with builds and a launcher script to set LD_LIBRARY_PATH.