-------------------------------Minor Spoilers Ahead!-----------------------------
The art style in this game would be better suited to more abstract drawings(like the clock) as the designs of the monsters(and our character) come off rather kiddish. Speaking of the monsters, the endings where you die to them could have done more to sell the horror and were rather abrupt and unsatisfying. "Dying of fright" doesn't really work when the monsters are barely described and there is no build-up to their arrival. I did like the twist ending, though I don't understand why our character would do that to a wall. Overall, the surrealism and the music are the strongest points for this project in my opinion, and I encourage the developer to keep improving in their craft.