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A jam submission

Tile SiegeView game page

Submitted by Cinterre — 1 hour, 15 minutes before the deadline
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Tile Siege's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#14.7504.750
Overall#24.0834.083
Aesthetics#43.7503.750
Enjoyment#43.7503.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

ayyyy

took me a few tries but this was rad! I like how some of the designs were really intuitive which number they were like the pitchfork being 3 xD
a couple things i wasnt sure about:
-do you have to press attack twice just to prevent accidentally attacking, or theres a reason to click attack just once?
-i was trying to see if I could do a big combo and got 1-8 supplies in a row lmao but it literally gave me 0 points. is this intentional so you have to keep each 3 run separate?

Developer

Thanks for playing! Yeah clicking attack twice was just a quick adjustment to not accidentally attack, as I had done it a couple times during my testing. And for supplies there's a bug with how it's displayed, it would say 0 in the list but would show up in the total and still count. A run of 1-8 supplies would count as two runs, 1-3 and 4-6, so you would have gotten two supplies from it. Each three run is separate. Would have liked to have included more of the obscure potential scoring bonuses but barely even had time to put in the win condition. I do hope to make a more complete version though!