Promising! Rock costume is awesome! The map is huge. I would increase the player's speed a bit since the map is so big. I also got a little lost, so maybe making the capture zones look more obvious in terms of theming each room/area (even if it's just with color/tone). Can't wait to play it with more players!
Thanks for the feedback. When I was designing the map, I lost a sense of scale and so I accidentally made everything way bigger than I meant to. I will increase the speed of the running because I understand how large the map is now. I also learned a lot about map design along the way so there is much to improve on. Definitely the theming of the rooms could be more clear and obvious as they currently don't really have a theme. I made a great effort to make the crystals on the capture points but maybe they are too high for people to see. I designed to game with playing with all my friends in mind so hopefully I'll get some more players to fill out the game.
I love game jams for that very reason! You end up learning so much in a small span of time! I learned more about gameplay and dynamics between players (ie. how to make a game more or less fun). I had a bug where all my keys populated at once, so I fixed it so it was one at a time. Then, it became boring for people to play, so my "fix" actually made it worse. ;) So, I went back to have all the keys out at once to give players more to do. Not something I would've learned had it not been for this jam! :)
Comments
Promising! Rock costume is awesome! The map is huge. I would increase the player's speed a bit since the map is so big. I also got a little lost, so maybe making the capture zones look more obvious in terms of theming each room/area (even if it's just with color/tone). Can't wait to play it with more players!
Thanks for the feedback. When I was designing the map, I lost a sense of scale and so I accidentally made everything way bigger than I meant to. I will increase the speed of the running because I understand how large the map is now. I also learned a lot about map design along the way so there is much to improve on. Definitely the theming of the rooms could be more clear and obvious as they currently don't really have a theme. I made a great effort to make the crystals on the capture points but maybe they are too high for people to see. I designed to game with playing with all my friends in mind so hopefully I'll get some more players to fill out the game.
I love game jams for that very reason! You end up learning so much in a small span of time! I learned more about gameplay and dynamics between players (ie. how to make a game more or less fun). I had a bug where all my keys populated at once, so I fixed it so it was one at a time. Then, it became boring for people to play, so my "fix" actually made it worse. ;) So, I went back to have all the keys out at once to give players more to do. Not something I would've learned had it not been for this jam! :)