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Sketch Wars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1 | 4.300 | 4.300 |
Polish | #1 | 3.900 | 3.900 |
Technical Achievement | #1 | 3.600 | 3.600 |
Continuity | #1 | 4.400 | 4.400 |
Overall | #1 | 3.920 | 3.920 |
Entertainment / Gameplay | #2 | 3.400 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Explain how your submission relates to the main theme.
Your keyboard is the map.
Does your game take on the Bonus Theme?
NO
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bachpq2003@gmail.com
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Comments
I love almost everything about this game! It fits the theme perfectly, the art style is quirky, gameplay is super fun, and the tower defense concept is so excellent. The technical aspects of the game are really quite impressive, and the fact that everything (including sprites/art) was made within 60 hours makes it even more so.
An area that could have used some adjusting is difficulty. I did find the gameplay to be really satisfying when mowing down 10 waves at once, but I never felt threatened by the enemies in the game, even with an incomplete board. That being said, this is a really awesome submission that should be admired.
- Justin
the game is way to easy, i made it to round 140 before giving up, also the enemies are incredibly laggy, only could send out ~3 waves before dropping frames.
Really cool game, but I noticed if I accidentally hit space twice, two waves would come.
I love the art style on this game and it is really fun (probably because I love tower defense games, I got to round 100 lol).
holy cow, thats a lot dude. Glad you liked it :D
at round 100, did you die or just give up? i made it to round 140 before giving up, my whole board was filled and the upgrades were all maxed out and it was way to easy and laggy to continue.
I just gave up because everything was max and it was getting really laggy.
okay, i was just wondering if anyone actually found this game to even a little bit hard.