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Coveyor Belt Demo's itch.io pageHow does your game incorporate the theme?
Connecting belts
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How does your game incorporate the theme?
Connecting belts
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Comments
Although I was initially confused as to how to move the box around, I was able to build the belts and that should move the boxes around. I had trouble with the objective though because was I supposed to build a belt right where the open box is or just build the belt everywhere? Anyway, I tried to connect the belts all the way to open box location but nothing's really happening. Overall, the concept of connecting belts and moving the box based on the belt's direction is a really well-thought out idea. I would like to see some obstacles that prevent the player from building the easiest path to the open box, and if the player decides to build the belt where the obstacle is, then there should be a game over logic. That is just a suggestion of how this game could have been different. Nice effort with this submission!