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Explorers: Runecraft's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #363 | 2.273 | 2.273 |
Concept (gameplay) | #392 | 1.909 | 1.909 |
Overall | #398 | 2.061 | 2.061 |
Presentation (visuals) | #405 | 2.000 | 2.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting :)
nice game but i was unable to create any rune combinations that worked, it would be cool if clicking on the rune only changed that rune
Great effort for the lore in this short time, good one!
Additional Information: the rune for open can effect the right rune
The rune for close can effect left rune
the rune for run can effect either side of rune
the rune of death will effect a random rune
Interesting idea, kind of let down by frustrating controls... when I clicked on a rune I expected that rune to change, but it seemed that a random other rune would change instead. I initially thought that clicking a rune changed the runes on either side, which would have been fine as it introduces a puzzle element, but that also didn't seem to be the case? Either way, after clicking about for a while I finally managed to get a combination that was accepted but wasn't the best for the scenario so I was booted back to the menu... The game also needs some serious polishing, and some music!
thanks for your feedback, the problem that you said also is my worry about, when I write book, I am thinking about should I describe how does each rune work