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The Last Firewatch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.567 | 4.567 |
Sound | #1 | 4.500 | 4.500 |
Visuals | #1 | 5.000 | 5.000 |
Game Feel | #1 | 4.667 | 4.667 |
Theme | #2 | 4.667 | 4.667 |
Core Mechanic | #3 | 4.000 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool visuals, the atmosphere of the game.
Management for me seemed very convenient and the feeling of the game was good. I walked through all the towers, not noticing how the signs led me along the right path.
Spectacular stuff. I generally gave you my opinion already but yeah, for the record, visually beautiful, great movement controls and sound (one thing there is you can randomize the pitch of the sounds a little each instantiation). Mechanically not a whole lot to do between watch towers but of course it's kind of intended for that for the atmosphere. It seemed that nothing awaited me at the next watchtower though unfortunately.
Sir... bravo...
5/5 game considering the amount of time available!! This is like a walking simulator game with smooth movement control, makes me really feel like I'm piloting a mech.
The graphic is stylized with retro look, and the performance is extremely smooth considering it is made with Unreal. I always had issue with performance for games made with Unreal but not this game.
The narrow vision adds to the atmosphere of the game.
Great job making this in 3 days !
thanks Mike!