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Time Shifter - Ouroboros's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #77 | 2.683 | 3.600 |
Music | #83 | 2.385 | 3.200 |
Sound Effects | #89 | 2.236 | 3.000 |
Mechanic | #96 | 2.534 | 3.400 |
Technical | #110 | 2.236 | 3.000 |
Overall | #117 | 2.236 | 3.000 |
Atmosphere | #121 | 1.938 | 2.600 |
Graphics | #124 | 2.087 | 2.800 |
Story | #126 | 1.193 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Overall this is a fun concept, and everything fit together nicely, but collision detection and fire detection were very poor. Every play if you got close to the edge you were forced out of bounds, and then you couldn't get back in. Also, the enemies would freeze against an invisible wall taking all the fun out of killing them. No challenge at that point. I think this could be a great game if those things were fixed, a larger level made, and if the enemies did something different than just follow you around and smother you to death...
HaHA! I beat the system! Really cool game. FYI, I'm sure you noticed, but just in case: collisions on the enemies would sometimes just not work unless I moved.
Haha, Thank you, it was a lot of fun to do. but the time doesnt help.
I forgot to add the unityplayer.dll file, this is the link fix, I would greatly appreciate it if it were accepted because I loved Jimjam2
https://gchaves.itch.io/timeshifter