The environment visuals and ambience sound does a great job at making the player feels dread.
The enemies is incredibly well drawn and looks goofy.
Its just that I personally feel they do not really blend that well together.
Game was still a lot of fun! Puzzles and treasure hunting aspect of the game is done really well!
Play game
The Institute's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #3 | 3.167 | 3.167 |
Mutator Implementation (1 star if none incorporated) | #3 | 3.000 | 3.000 |
Audio | #4 | 3.000 | 3.000 |
Overall | #4 | 2.833 | 2.833 |
Graphics | #5 | 3.333 | 3.333 |
Fun Factor | #7 | 2.167 | 2.167 |
Gameplay | #7 | 2.333 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How have you implemented the theme?
The Monsters in the game are humans who have been experimented on and their bodies have been mutilated.
How have you incorporated a mutator(s)?
Screwdriver, you need to find this to unlock the elevator doors.
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