The fact that darkness is represented by the zoom on the character being closer is really brilliant, also I like the shapes and textures of the walls. It feels artistic. Good job!
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WIZZARDS!!-In Training's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #15 | 3.268 | 3.444 |
Special Object Implementation | #16 | 3.373 | 3.556 |
Overall | #20 | 2.899 | 3.056 |
Gameplay | #22 | 2.741 | 2.889 |
Theme Implementation | #22 | 2.741 | 2.889 |
Audio | #24 | 2.635 | 2.778 |
Fun Factor | #25 | 2.635 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
well, I gave him fire he's a wizard it was there at the start fire causes stuff to burn and decay
How did you add the special object?
The wand is the main object, your goal basically is the thing you need to fix in the game
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