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Rosevivor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 3.923 | 3.923 |
Fun Factor | #2 | 3.923 | 3.923 |
Overall | #3 | 3.846 | 3.846 |
Theme Implementation | #4 | 4.385 | 4.385 |
Audio | #6 | 3.538 | 3.538 |
Special Feature Implementation | #11 | 3.846 | 3.846 |
Graphics | #13 | 3.462 | 3.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Rose is the main object and health is the upgrade currency.
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Comments
Its pretty addictive. I like how you can break the game with upgrades lol. It kinda reminds me of Risk of Rain 2 and Binding of Isaac
"IS THAT THE GUY FROM FORTNITE"
Really fun to play! Haha
Nice job that's a fun game !
really well polished and fun!
This game is awesome.
I really like the progression, and I think this is the best example I've seen so far of a risk-reward system with health as a currency.
I think it got a little hard a little fast, but that could just be a skill issue on my part.
Overall great job, very cute and very fun.
The dopamine is real! I love how satisfying it is when you slay an enemy and it plays the animation and shows the hitmarkers. I tried to achieve a similar effect in the game that my team and I submitted but this is so much more satisfying for some reason! Amazing job!
Great game. Slightly unbalanced. But so much fun
Great Game
esta muy bueno, es como brotatto pero con sangre y rosas ajajaj me encanto