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R.O.S.E.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #12 | 3.333 | 3.333 |
Audio | #13 | 2.833 | 2.833 |
Gameplay | #16 | 3.000 | 3.000 |
Theme Implementation | #18 | 3.500 | 3.500 |
Overall | #18 | 3.111 | 3.111 |
Special Feature Implementation | #22 | 3.333 | 3.333 |
Graphics | #25 | 2.667 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Connect to modular robotic components to fight other R.O.S.E entities. The number of rose petals visualize your health. But keep in mind: in order to connect to additional robotic components, you must sacrifice one petal each.
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Comments
I like this parts mechanic, but it is hard to evade shots from enemies
Amazing game concept! You should definitely expand on this idea and make it into something more fully fledged! I found it so satisfying to try to find the optimal configuration for my components. I didn't realize that connecting each component took a rose petal though because I didn't read the description carefully enough. The only thing I found slightly confusing is that I wasn't aware when I was being damaged by the enemies. There was no visual feedback other than the small petals disappearing and I didn't see any projectiles flying at me. This is an amazing game! 10/10 ❤️
Thank you so much!!
Love the concept. Would love to see this game be more...
The enemies felt a little buggy to me, but I really love the concept.
I really liked the digging and the modular robot system turned out really well, I could see this being fleshed out with more modules that do different things.
Great Job!
Thank you so much for your kind words! <3