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Criteria | Rank | Score* | Raw Score |
Fun Factor | #1 | 4.455 | 4.455 |
Theme Implementation | #2 | 4.636 | 4.636 |
Graphics | #3 | 4.273 | 4.273 |
Gameplay | #3 | 4.091 | 4.091 |
Overall | #3 | 4.045 | 4.045 |
Audio | #4 | 3.818 | 3.818 |
Special Feature Implementation | #12 | 3.000 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
"Time is Money" -- you buy upgrades in this game with your remaining (and earned) time.
"Clip" -- there is a parody of Microsoft's "Clippy" in the game.
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Comments
The sense of speed is incredible and the roguelike elements give this a good bit of replay value, the soundtracks and visuals are just fun and overall, it felt like a solid timewaster (in a good sense)
I like it when I go fast :)
(Written my Snek of SFG :3)
I really enjoyed this project. It was really satisfying to play multiple times and test out different upgrade combinations