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Boozehound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals(Graphics) | #16 | 2.309 | 4.000 |
Overall | #20 | 2.021 | 3.500 |
User Interface (UI/UX) | #22 | 1.443 | 2.500 |
Sound/Audio | #22 | 1.443 | 2.500 |
Fun | #24 | 1.443 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://docs.google.com/document/d/1f6xll2mw1Lvt4ZnIVlgssi-HhElwGgpKgB3Jt4X5lH4/edit?usp=sharing
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Comments
It's a nice looking game but I couldn't get very far into it. The concept is definitely there but the execution fell short.
The Q and E keys should work while you're examining an item. It's weird that you have to put it back just so you can pick it up. It also felt a little inconsistent that some items could be examined but not used. Or maybe I missed something.
I thought all the interactive items were really cool and well done, though when I tried using the chair and binoculars I got stuck. Maybe I just didn't know what key to press but I couldn't figure out.
The camera animations when you get out of bed or crouch were really choppy for me but maybe it's something with my machine.
I also couldn't see your DevLog because the permissions are set wrong.
I think this game could be something special but it's not there yet.
Game is quite buggy and unpolished! beware!
Hint : When you are in trouble remember to block the door with something big and heavy, otherwise bad things might happen....