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A jam submission

ToxicView game page

Unnatural selection - A shelter management rpg game.
Submitted by CreativaGS — 10 hours, 7 minutes before the deadline
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CriteriaRankScore*Raw Score
User Interface (UI/UX)#24.0004.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link

Developer Feedback Questions
Mainly visuals, look and feel, what features could you like to see in a game like this.

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Ok, I know it is not the final game...  but in my playing it looks on loading screen when I press x in the main room and when I try togo in the other room...

I like the graphics and sound... it creates a right vibe.

I appreciate the help system.


I don't understand where is that bug appearing. To enter the second room you should scavenge on the main room, then when you press SPACE near the door, it starts another set of options and then teleports you to a new location.
The game, in fact is playable until you reach the shelter and activate the power supply, far from that you can visit the previous location and explore the hospital and nothing else.

I suppose you have not reached those.

Thank you for playing and for your comments.


ok, I reproduced it:

- go in the first screen of game

- go on the right clicking the right arrrow key, reach the the wall, the character stands on sheets of paper

- press x here, ( ...I thought I have to interact with stuff in place in that way)

what I get in this way is a "Loading..." message on the screen... on the screen... on the scre...


You're right, there is a bug with the personalized menu running on web, i will check dependencies, also it was my mistake because X is for opening menu and Z is for interaction, i have fixed both mistakes, use Z or spacebar to interact and X to open menu.

Thank you!