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A jam submission

Monochrome Labyrinth - Tale Of The Spectral SwordView game page

Colour In Black And White
Submitted by Blazingstar_Dev — 1 day, 2 hours before the deadline
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Monochrome Labyrinth - Tale Of The Spectral Sword's itch.io page

Results

CriteriaRankScore*Raw Score
Fun / Enjoyment#92.5712.571
Creativity in Contradiction#102.7142.714
Presentation#103.1433.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine used
Unity

Discord username
Blazingstardude#6969

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Comments

Submitted

It would be nice to reduce the mouse speed and add a bass song to the background)) Well, I liked the game!

Developer

I appreciate it, honestly i fully agree, i made some changes to suit a lower dpi mouse, and 100% causes issues for some, im glad you enjoyed :)

Submitted

Interesting, but I didn't really understand what the colors do

Developer(+1)

Truth be told, i was expecting such, i was planning to implement HP bars for enemies which would give more clear indication that the red was intended for a damage boost, blue increases HP and yellow is a speed boost, even then, i didnt quite tweak the numbers enough for a difference to be noticed, and i understand the confusion 

Submitted

Great game

Developer

I'm glad you enjoyed it, means a lot to hear all the feedback!

Submitted

I like the sword

Developer(+1)

It's great news to me to know that the sword was a good feature, it honestly became such a hugely fixated feature, even if some number tweaks were too small in the end, for some additions to be noticed. appreciate all the feedback!