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Monochrome Labyrinth - Tale Of The Spectral Sword's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun / Enjoyment | #9 | 2.571 | 2.571 |
Creativity in Contradiction | #10 | 2.714 | 2.714 |
Presentation | #10 | 3.143 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine used
Unity
Discord username
Blazingstardude#6969
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Comments
It would be nice to reduce the mouse speed and add a bass song to the background)) Well, I liked the game!
I appreciate it, honestly i fully agree, i made some changes to suit a lower dpi mouse, and 100% causes issues for some, im glad you enjoyed :)
Interesting, but I didn't really understand what the colors do
Truth be told, i was expecting such, i was planning to implement HP bars for enemies which would give more clear indication that the red was intended for a damage boost, blue increases HP and yellow is a speed boost, even then, i didnt quite tweak the numbers enough for a difference to be noticed, and i understand the confusion
Great game
I'm glad you enjoyed it, means a lot to hear all the feedback!
I like the sword
It's great news to me to know that the sword was a good feature, it honestly became such a hugely fixated feature, even if some number tweaks were too small in the end, for some additions to be noticed. appreciate all the feedback!