On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

The Keeper's GardenView game page

Puzzle Platformer about Saving the Plants
Submitted by cryingames — 4 hours, 2 minutes before the deadline
Add to collection

Play game

The Keeper's Garden's itch.io page

Results

CriteriaRankScore*Raw Score
Sound/Audio#33.7503.750
Visuals(Graphics)#54.2504.250
User Interface (UI/UX)#83.2503.250
Overall#83.5003.500
Fun#123.2503.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://cryingames.itch.io/the-keepers-garden/devlog/674795/improve-my-game-jam-devlog

Developer Feedback Questions
This is a prototype where we're experimenting with movement mechanics, aesthetics, and level design. We'll pull ideas from this project to build a more complete version of the game with multiple planets and storylines.
So, feedback on the core feel/look/mechanics of the game would be much appreciated.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted
  • Overall: The game was really neat and I like the vibe~ Splitting the character is a cool mechanic!
  • Fun: It was fun exploring the world and figuring out the puzzles using the 2 characters.
  • Visuals (Graphics):  Awesome pixel art! Adding some simple parallax background/foreground layers would really add some depth.  Would be cool if the collecting plant had a glow or some particles to help it pop~
  • User Interface: The opening scene is awesome!
  • Audio: Great start! I really like the jump ring sound.

Love the idea and keep it up! Please check out my game when you can :D

Submitted(+1)

Great work on the entry! The atmosphere was really cool and the art was also nice as well. As for some feedback I am not the biggest platformer or puzzle player out there, but tried my best to give some!

General / Gameplay

  • Personally I felt that the player controller feels a bit too slippery. I felt kind of weird sliding around a bit. Maybe some more friction would be nice.
  • I think I managed to accidentally do a small softlock on myself day 1. Not sure if I was able to get out of this situation. Little fella was not able to slide out of this.
  • I had a bit of a hard time keeping track of what plants I found. Maybe some UI would be nice. Since your game is pretty atmospheric maybe something diegetic would be potentially pretty cool :)
Submitted(+1)

I really like the atmosphere of the whole game, the character and its little company are so cute. The action design is also very smooth and adorable.

In fact, I’m not very good at platforming games, playing with a keyboard makes my fingers knotted. It would be nice if I could use the gamepad to play (The movement seems to work, but other keys are not).