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Me and PAAL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #1 | 4.714 | 4.714 |
Completeness | #1 | 4.714 | 4.714 |
Overall | #2 | 4.095 | 4.095 |
Fun | #2 | 3.857 | 3.857 |
Innovation | #3 | 3.857 | 3.857 |
Audio | #4 | 3.714 | 3.714 |
Theme | #5 | 3.714 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Thought this was pretty good. Liked the sounds and animations. Thought it was also neat how it seemed like some of the rocks and stuff were randomized. Also thought the way the humanoid enemy moved was kind of cool. It started to feel a little repetitive but I thought it was fun enough to play through the end. Good job!
After the tutorial and a few levels, I think this game would have served better if everything was a little faster. Maybe O2 goes down faster, player moves a little faster, PAAL along with them, and mining was a little faster. Really good resource management/action game. Loved the enemy variations, art, and sound design. Really good upgrade system, liked the mining to get resources, gotta love having a story along with it. The only problem is that the game feels like it should be a little faster.
I would have given it a 5 for fun, but for some stages all of the humanoid enemies activate at once and obliterate me