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A jam submission

Tony Blob's Pro BouncerView game page

Complete a random set of bouncy physics-based challenges!
Submitted by Miggli, Byter64
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Tony Blob's Pro Bouncer's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#13.8144.000
Concept#32.8603.000
Overall#33.0993.250
Graphics#32.8603.000
Music / Sound Design#42.8603.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Hi guys! Congratulation for the game in such a short time! This was my first game jam ever and i saw how hard this is to put all together in time! I had such big difficulty in the mechanics for jumping, i confess i kind of gave up learning hahah but i loved how the game looks, the 3D idea and loved the music! Congratulations!

Submitted

yo, it really DOES feature Dante from Devil May Cry® and Knuckles! Even some goats, at that! You goat.

I think this was great! Gameplay wise, there was SO much to do, that it's insane! You've done the rare act of submitting a jam game that's very replayable.
There's some interesting puzzles to be solved, speedrunning involved, and a lot to explore.

My biggest gripe is, surprisingly enough, with the character movement. It was designed very specifically for this level, but it was not satisfying to use.
You sometimes are forced to float for long times mid-air, and after jumping, it takes a lot of time to return to the floor, with no control of it, for examples.

The player animations were really nice, but the graphics were overall a bit weak. But you clearly went for the fun meter, and boy oh boy, have you put love into that department!

The music's great, and super befitting! Down to the second. Kudos to the musician.
The SFX were a bit stale, I'll admit.

Overall, very enjoyable!!

Keep on fighting,

    Blawnode.

Developer(+1)

Thanks! Yeah we definitely tried to go for replayability, so it's very cool that you had fun in that regard!
Character movement was definitely a big struggle for us since we used unitys physics system for movement which definitely should be avoided in future attempts. Byter64 composed all the music, I think he nailed it! I'll make better-looking assets next time I promise :D
Thanks a lot for the feedback and thank you for playing!

(+2)

interesting, but camera movement is weird. i like how much stuff you can do there tho

Submitted(+1)

You'll have to get used to the bouncing mechanic, it'll probably take you a minute or two, but after that, It's pretty fun to play around ! There are some silly objectives but no real pressure to complete them (when the timer reaches 0, the game gives you another set of objectives), so it's a good time in general. One of thebig problems I would have with it is the mouse sensitivity and also how hard it is to control yourself mid-air. Also the link to the theme, while technically present is pretty weak in my humble opinion.

That being said, I still did have a jolly old time playing this game !

Submitted (1 edit)

... Wait. Mouse sensitivity?

Have I..?


... I HAVE! I've played the game, without knowing you can control the camera with the mouse.
... ho-ly.

Developer(+1)

Hmmm, maybe we should've added that into the controls description x)

Submitted

It was still very playable haha.
In a sense, it even added to the challenge!