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A jam submission

Wandering NomadsView game page

Indie Game Making Contest 2018 Entry - Survival/Colony Manager Game
Submitted by Nolic0321 (@nolic0321) — 3 days, 7 hours before the deadline
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Wandering Nomads's itch.io page

Results

CriteriaRankScore*Raw Score
People's Choice Vote#2121.7392.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Morningthaw - Music
Nolic0321 - Development/Sound

Special thanks to Kenney for visual assets

Engine
Godot

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Comments

(1 edit)

I gave this a decent shot and I think I kinda figured it out. The issue is with the inventory. There's no explanation for it in game and once it's filled up once you can never interact with items, even if you get rid of everything in the inventory. The direction you're heading definitely has a lot of potential. Keep at it and this could be an interesting game.

Developer

Thanks for checking it out!!!  Yeah the biggest time suck was learning Godot and understanding it's in's and outs.  Also dealing with figuring out the best pathfinding solution but I was able to get something setup!  I was hoping to aim on some of the "core" mechanics being completed.

As it stands inventory is just a holder for resources which you dump at your home base (and probably other home bases as I think about how the code is setup) but some explanation of that would be nice.  I'll definately keep it noted as I continue development!