Woo-hoo! I made escaped the labyrinth! So I'm a sucker for all things mythology, and I really liked the little pieces you got in. Your custom art was adorable, and there was a wide range of enemies so random encounters didn't feel dull.
There were just a few things I thought could be improved on;
- Remove the money. Since there's no where to spend it, it just feels pointless to be picking it up in every fight and 1G per chest.
- Having the Amphorae sprites change after getting the wine from it (helps to keep track of where you've been.)
- The Hippalectryon's splash skill was the same as Thesus' so it has the 'like father like son' description which is a little odd.
- Theseus has a dual attack and a double attack. By name, that would both of these are actually just double attacks, since dual means two parts, although it's just an 'attack harder!' skill.
- Items could be balanced a little better, I had 4 wines and 50 diluted wines by the end, but only 1 cave plant.
- Since TP wasn't used, you might as well just remove it by unticking this in the database-system
I didn't find the third boss, but I enjoyed wandering around and the small barricade puzzles that needed to be figured out. I would have liked a little more story as motivation. It was a bit sad at the end when all I got for leaving was a single message. Not everyone is going to know the myth of Theseus and the Minotaur, so I think it would be appreciated.
For reference by the end, Theseus was lv 13, Hippalectryon was lv 14, and it took me 47 minutes. I did feel a bit overpowered by this point, and even fighting the Minotaur was just spamming some skills. I had so many healing items that I never felt in fear of game over which was a good thing for someone like me who often forgets to save, but I think might lose you a few points with hardcore rpg players.
Overall, very well done for a first game! Keep it up! :D
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