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Robo Disc Run's itch.io pageTeam Name
Daniel Joensson
Game Name
Robo Disc Run
Contact person name and email address
Daniel Joensson daniel@onsson.se
How was Houdini used in your game's development?
All Modelling, UV, rigging and animation.
Besides Houdini, what other tools did you use and what did you use them for?
3D-Coat for texturing, Affinity photo for image editing and Unity 2020 as game engine.
List any content that was created before the jam that was included in the final submission.
All assets except fonts and basic sound samples where made for the jam.
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Comments
Cool game, reminds me of the game you get to play when internet is down in the browser.