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Light.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.650 | 4.650 |
Visuals | #1 | 4.875 | 4.875 |
Originality | #1 | 5.000 | 5.000 |
Fun | #1 | 4.750 | 4.750 |
Audio | #4 | 4.000 | 4.000 |
Pacifist Theme | #10 | 4.625 | 4.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Briefly explain your games interpretation of the Pacifist theme?
people become enlightened xD
How much CODE (text or visual) did you make?
You created all of the code from scratch (excluding game engine)
How much of the game's ART did you make?
You created all of the art assets seen in game (not with AI)
How much of the game's SOUND effects did you make?
You didn't create any sound effects - you used existing audio for your game
How much of the game's MUSIC effects did you make?
You didn't create any music - you used existing music tracks for your game
Other comments (Code / Art / Sound / Audio)
the main people sprites are reused from my other honest jam game, "Friend!" xD
i like to imagine this is an extension of its universe, although there's no further crossover
Did you enjoy the jam? Is there anything you'd change if you could start over?
good jam wp! wish i coulda started when the jam started so i could have finished on time and make better puzzles + expand narrative a lil more hehe
Aren't you awesome for being creative and taking part?
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Comments
As to be expected from Boatsyboy these days, another great game. You give a great a aesthetic (minimal) to your games. This was an original puzzle mechanic that a liked, and you managed to embed yet another underlying "curious" narrative! Well done!
Wow! So cool! I've seen some light-based games like this before but this is a very unique interesting take on it. I think this has some real potential! I got a little stuck in not knowing that line of sight is blocked by other people but that's just nitpicking...
Played all the way through, I enjoyed it. I loved when new mechanics where revealed. General difficulty progression seemed good that the last couple where pretty hard. I had to use all the hints on the 2nd to last level. A bit hard to tell where to put sometimes but the dark draw lines where helpful.