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Until Dawn...'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #6 | 4.025 | 4.500 |
| Overall | #8 | 3.712 | 4.150 |
| Audio | #9 | 3.578 | 4.000 |
| Originality | #10 | 3.578 | 4.000 |
| Fun | #12 | 3.354 | 3.750 |
| Pacifist Theme | #17 | 4.025 | 4.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Briefly explain your games interpretation of the Pacifist theme?
We don't kill people.
How much CODE (text or visual) did you make?
You created all of the code from scratch (excluding game engine)
How much of the game's ART did you make?
You created most of the art (not with AI) - but used a handful of existing assets
How much of the game's SOUND effects did you make?
You didn't create any sound effects - you used existing audio for your game
How much of the game's MUSIC effects did you make?
You didn't create any music - you used existing music tracks for your game
Aren't you awesome for being creative and taking part?
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Comments
Amazing entry! Thanks for making this! I'd not played this style of game before, but knew of the one that's trending at the moment. A really cool implementation of a spot the difference - great atmosphere with nice hints of horror!
Great mood, if that was a category here. I played it for a while and saw different stuff but then couldn't figure out if there was supposed to be an ending or if I wasn't getting it, now reading the game page on itch I feel like I wasn't doing the right thing (randomly walking forward or backward). I'll have to give it another try later.
Thanks for playing, snale. We kinda kept it in the same minimalist spirit as ‘The Exit 8’. Figuring out how to progress is somewhat part of the game. The clock in the little room shows your progress. The goal is to reach 7:00 - Dawn