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Explorers of SPLORR!!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #16 | 3.333 | 3.333 |
Audio | #23 | 1.000 | 1.000 |
Originality | #23 | 2.000 | 2.000 |
Overall | #23 | 1.733 | 1.733 |
Fun | #23 | 1.333 | 1.333 |
Visuals | #24 | 1.000 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Briefly explain your games interpretation of the theme?
One, you forgot an apostrophe. It should be "game's interpretation", not games interpretation. Not that that matters, I understood you just fine. Anyway, my game is about explorers. They explore. It is their default action at the outset. What are they looking for? What will they find? Will they find anything? That's up to you!
How much CODE (text or visual) did you make?
You created all of the code from scratch (excluding game engine)
How much of the game's ART did you make?
You created all of the art assets seen in game
How much of the game's SOUND effects did you make?
You created all of the sound heard in game
How much of the game's MUSIC did you make?
You created all of the music heard in game
Other comments (Code / Art / Sound / Audio)
So, no art. No sound. No music. Just the golden silence and colored text of a delightful game of exploration.
Did you enjoy the jam? Is there anything you'd change if you could start over?
No regerts.
Aren't you awesome for being creative and taking part?
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Comments
I am not sure if there was more to the game than I found!
I had the choice to explore, which meant I found either nothing, despair, or hope. These effected my amount of ennui. Energy was also consumed each time I explored. I could regain energy by resting, but ennui still went up. Being idle had seemingly no effect.
Both of my explorers died to maxing out ennui :( I didn't find anything other than hope, despair or nothing :(
I am happy to see that you gave modern upcoming framework a chance. 10/10