The game has some slight bugs. Mostly around game over after which the next run tends to bug out so that both players don't have hp and you can't win.
Card placement also tends to lag or bug.
The art is good, although it fits the title more than the actual card selection? I don't know what decromancy should mean, but i'd expect a bit more.. undead theme? dunno
The gameplay could benefit from some more tactical depth. e.g. rats seem to be a must use card, because you need some infiite canon fodder to survive later rounds. It doesn't seem to be possible to conquer the last enemy as they start with to much of an mana advantage, which again due to bugs you don't actually see.
For a quick 10min completion this works, but if you want to extend the game, this as well as card strategy needs some more interesting meat.
All in all, a nice quick game for a short flick, but i feels to lack something that sets it apart.
4/5 to me is something with a promising core that needs extension or a really good implementation of a known concept
this atm is some known concept still lacking a clear idea and with the slight gameplay issues (at least on web) it's still a 3/5 for me.
all in all a good foundation. try to smooth out the gameplay and find what sets yourself apart
beautiful experience