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Shrunk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #56 | 1.964 | 2.571 |
How well the theme was used | #60 | 2.073 | 2.714 |
Originality | #67 | 2.182 | 2.857 |
Art Style | #69 | 1.855 | 2.429 |
Was it fun!? | #69 | 1.637 | 2.143 |
Overall | #69 | 1.942 | 2.543 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I felt a little lost regarding what to do sometimes, but it was so much fun exploring that huge scene! The background music added so much, the sound when you were falling, and the scene itself was built in a really good way. Congrats! Great experience
This game really makes the player feel microscopic. Good use of the detailed assets to give a sense of scale.
I had difficulty progressing and finding my way back up after making a mistake. I wonder if it could be made faster to get back on track after falling (or maybe I missed something).
Thank you :)
You can always get back to last cone with "R". You didn`t miss it, I just kind of didn`t even explain it lol
Your game looks interesting, but I think 3GB is way too big for a game jam
Thanks!
Yeah, it`s kinda complicated with Unreal. It was 8 gigs before I fixed it...
First project also, so I kinda realized about the size problem a bit too late
A great way to shrink the size is to get rid of all the pre-packaged Unreal assets that you didn't use within your game, and just delete them out the project. The maps, models, etc. My project went from over 1 gig to roughly 500mb