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Tyltius's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #7 | 1.750 | 1.750 |
Design | #8 | 1.250 | 1.250 |
Caravan Accuracy | #8 | 1.250 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Not a caravan shmup.
- Interesting idea! although the big issue I had is the weapons are very imprecise and what is being demanded is very precise, so I'm accidentally killing colors im not supposed to be killing to build the combo and it takes a long time to do so, dropping a combo is devastating, so I never reached 3D mode and it wasnt too much fun to try again and again because the weapons are very powerful so its hard to precisely pick your target so it feels sloshy to me. great IDEA though!!! innovative in a way!
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Comments
This game feels like it could be great but I'm not sure I understand the rules! Let an orange guy go past but make sure you kill the green and blues, then your combo climbs up? Then after a while a pink bastard comes along and obliterates you?! if you get combo up to 30 then you get to see 3-D ?!
Look forward to when you finish it and its on SPLORE so can play it on the Steam Deck.
Great game best of luck!