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Signalbox (Indev)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2 | 4.333 | 4.333 |
Overall | #5 | 4.000 | 4.000 |
Playability | #7 | 4.000 | 4.000 |
Aesthetic | #18 | 3.667 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really liked this one! You really nailed the intensity of operating a railroad station, and having to do so much learning on the job of "X train is coming right now!" and also learning what all the different levers do made the game very tense. I'd guess that most of my notes you had a plan to include anyway, but I'll write 'em out nonetheless
In terms of positive stuff:
Thanks for the feedback! This is all really helpful because of how detailed you are with the points. I can answer a lot of your suggestions:
Also, thanks for the positive notes! I'm having a ton of fun making this game and every piece of feedback is great!
Really liked the feel of the game. The serious music and claustrophobic viewpoint made the train collisions seem very real and imminent at all times. One UI feedback: If you're planning to continue with a web build, 'Esc' first exits the fullscreen and then pressing again will pause the game. So you can consider another key as well (P, SPACE, etc), or maybe have a gear icon on the top right or so to bring up the Pause menu. As it happens, I'm not into horror and enjoyed the game as it is now. But I can see how adding more challenge can make this game more interesting. Wishing you the best to take this forward!
Thank you! I actually didn't even know in-browser builds were a thing until a bunch of people (including you) used them for the jam. I'll provide an alternate keyset for the online build.
This one was really cool. Very impressive for a prototype. I like the 2D art style in a somewhat 3D environment. I hope more people get around to playing this one