Play game
Roguelife's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Likely to Release | #33 | 2.167 | 2.167 |
Aesthetic (Art & Audio) | #33 | 2.333 | 2.333 |
Interesting Gameplay / Fun | #34 | 2.000 | 2.000 |
Overall | #35 | 2.125 | 2.125 |
Bug Free | #38 | 2.000 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
>What was the most frustrating moment or aspect?
I died to a level 1 enemy at level 10 for no apparent reason. Damage values at times seemed highly random.
>What was your favorite moment or aspect?
I liked the concept of life as a pokemon person battling for strength, position, etc.
>Was there anything you wanted to do, but couldn't?
I wanted something to happen after I died, or at least an easy restart.
>If you could change, add, or remove any 1 thing, what would it be?
I would focus on making restarting easier so issues like dying to a level 1 enemy in 1 hit hurt less, assuming that's intentional.