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Roguelife's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music & Sound | #27 | 2.704 | 3.200 |
Potential for Post-Production | #27 | 3.212 | 3.800 |
Overall | #34 | 2.265 | 2.680 |
Likelihood to make money | #38 | 1.690 | 2.000 |
Gameplay / Fun Factor | #38 | 1.859 | 2.200 |
Art / Aesthetic | #39 | 1.859 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you submit to all previous sprint jams?
Yes
Was this made by a team or a solo jammer?
Team
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Comments
This game seems very ambitious, and at the same time still very random. Without a way to counteract the randomness, I have trouble getting very far. It also seems like there might be a rotation to follow in attacking, but with the added apparent randomness it's hard to tell if the rotation is a pattern I should follow or something I'm making up.
Interesting, hope you keep working on it.