This game was difficult to rate. I think that the style is very cool, and the player character is surprisingly complex for such a short game. The concepts of divinity, death, and morality are handled in an interesting way. It was uncomfortable for me, as a mentally ill person, to be told to kill the residents at the end, especially with the idea that they are all inherently corrupt and wicked. Overall, though, I liked it.
A
short branching text adventure about being a gothic novel heroine
with two problems: there's a ball coming up soon, and also you're a
werewolf.
Short & fun to replay to get different endings,
delightful options, lovely atmospheric writing.
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So simple and yet so grand. Love this game and at times I fantasize about it. I want more!
"Change is the essential process of all existence" - Spock
In a way, it seems a game called The Tower has become The Star for a lot of people. The beauty of the ability of art to break through isolation feels particularly important given the absolute gauntlet of being trans in this day and age. Even just seeing people in the comments of the game connect over shared experience is a testament to the value of trans people telling our own stories.
I particularly enjoyed the philosophical references in the prose, and the metamorphosing of them into personal reflection on gender and identity. Added a sense of like meta-textual bonus transness.
idk if any of that made sense I'm not actually very smart I just live with a literature professor