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Light Up The Moon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #11 | 3.211 | 3.211 |
ZERO UI | #14 | 3.421 | 3.421 |
Overall | #15 | 2.842 | 2.842 |
Gameplay/Fun | #29 | 2.316 | 2.316 |
Visuals/Audio | #40 | 2.421 | 2.421 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
godot
How does your game fit the theme?
Playing as a flame, players explore a world shrouded in darkness, discover the truth hidden in the shadows, and finally light up the dim moon and dispel the darkness
Self-made stuff
Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
Assets (e.g. free or owned)
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Comments
Nice fun platformer. Clever work with the signs :) i liked the bouncing light ball!
Nice concept for a platformer.
Cool idea with the flames.
Nice pixel art. Sound and audio was ok.
Had to try some stuff at first to see what I had to do but after that had fun getting further and further into the game.
Nice job for this jam! Keep it going!
the game is somewhat hard but it is ok
Platforming is really hard when you get hit by ennemies, but it makes for a good challenge and the game is very fun appart from that
cool game and mehanics the gameplay was pretty nice and smart. the audio was really annoying after spawning as it semt to never go away. the theme was really well excecuted with lighting up the moon being the goal and lighting lamps to move on. the enemies were okay but it took a long time to figure out that you had to step on them to kill them. maybe putting the ground ones first wouldve made it more intuitive. nice game
Amazing game overall.
Fun game! Took a little to figure out how it worked, but there were nice hints hidden on the wall. Good job!
a lot of assets, it's not good, cuz its broke the atmosphere of the gam, but gameplay is okey, well done!
Visuals and audio are cute! Gameplay was fun for me. It meets the requirement of Zero UI and i can understand the mechanics easily. My overall rate is fun to play!
I think the shooting light mechanic was cool, had nice sound effect also when bouncing!
i like the concept
It has a very nice concept and the art looked pretty neat! Also you have no UI, which is very good! I think it would be cooler if you had limited shots or if you could kill the enemies with the light! All in all good job!
Yes. There's a limit on the number of shots. Each shot consumes its own "brightness ", which reduces the field of view. When the brightness is reduced to the minimum value, it cannot be fired. You must be exposed to other light sources (lamps or campfires) to supplement the brightness. More combat modes will be considered.
Ahh I see! I was a lot of the time near a light source that's why I didn't notice, cool mechanic :)