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FlockLore's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #165 | 2.182 | 2.857 |
Fun | #165 | 1.746 | 2.286 |
Originality | #176 | 1.964 | 2.571 |
Controls | #178 | 1.637 | 2.143 |
Accessibility | #186 | 1.418 | 1.857 |
Overall | #189 | 1.590 | 2.082 |
Audio | #195 | 0.764 | 1.000 |
Theme | #198 | 1.418 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
None
Game Description
Use mouse click to control the flock, avoid wolves. The dogs try hard to protect you but they're not very clever
How does your game tie into the theme?
the game should have more enemies like werewolfves and trolls and be defended by gnomes and faeries! sadly we didn't have the time to implement those TT. as is, the game is totally out of scope
Source(s)
no, i don't know how to do that
Discord Username(s)
poga78
Participation Level (GWJ Only)
1
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Comments
This scores high for originality for me. I think that trying to escape the wolves while trying to manipulate the dog is actually a pretty good mechanic, and could definitely turned into something fun to play for extended periods with just a bit more. I like the dog animation too.
I do wish there was a way to restart the game without refreshing the browser though.
I congrats your for releasing a game for the Jam. I could only suggest beside all technical challenges to add next time free available music and most basic sound effects. This is nearly no efffort, but transports the feeling so much more.
Nice little game, I could see where you were going with it, shame you didn't have the time to get as far as you wanted. Good job on what you did do
that's a very big page window, yk you can just make an optional fullscreen button when setting up the page