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GWJ 68 - Hit the anvil !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #94 | 3.191 | 4.000 |
Controls | #105 | 2.621 | 3.286 |
Graphics | #106 | 2.735 | 3.429 |
Accessibility | #117 | 2.051 | 2.571 |
Overall | #134 | 2.263 | 2.837 |
Fun | #138 | 1.937 | 2.429 |
Originality | #143 | 2.279 | 2.857 |
Audio | #148 | 1.026 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
no Wildcards Used
Game Description
Hit the Anvil ! Press space to hit at the right time
How does your game tie into the theme?
it's about forging
Source(s)
It is not
Discord Username(s)
Firnyx
Participation Level (GWJ Only)
Multiple times, but first time I submit a game
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Comments
If you want to get more ratings for the gamejam, make a Web export next time. People are pretty lazy to download a game, and there's too many other entries. It'll definitely help 馃槈
Yeah true, but it was not finished in time and for this one my goal was just to submit my first game for a jam, next time I'll definitely add a web export.
Great PixelArt and fun idea! I tried to implement this kind of "anvil gameplay" myself and failed, so Im very impressed! Since its such a short game, with simple gameplay loop where the aim is to get a good high score I wish there was a way to restart the game once finished, inside of the game. But that would be my only real complaint!
thanks ! It is really kind of you, because the game itself lacks many features, as I didn't take enough time to finish it. The most important thing would have been to add a menu to restart, I also wanted to make the player lose points and slow down the cursor if he didn't hit at the right timing.
I liked the pixelart, it had a lot of details
Thank you !