I see great potential in this one: the premise is interesting and the atmosphere is spot-on. But the game really suffers from a lack of a tutorial or at least illustrated instructions. I lost on day 2 because I couldn’t figure out what do the power controls described in the booklet correspond to on the actual panel…
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The Marillet Dam (Jam Demo)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #100 | 2.537 | 3.714 |
Audio | #103 | 2.440 | 3.571 |
Graphics | #112 | 2.635 | 3.857 |
Originality | #122 | 2.342 | 3.429 |
Overall | #124 | 2.175 | 3.184 |
Controls | #131 | 2.049 | 3.000 |
Fun | #137 | 1.757 | 2.571 |
Accessibility | #147 | 1.464 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2 dev2
Wildcards Used
N/A
Game Description
You've received a strange job offer from your temp agency, a position as a technician at an old dam near your hometown. You've never worked in a dam before, but why not? Dams have a fascinating way of always giving the impression of being on a fragile balance between being held back and breaking. What could go wrong?
How does your game tie into the theme?
The central objective of the game is not to overload the dam or turbines to prevent the dam from bursting.
Source(s)
N/A
Discord Username(s)
Rural_Walker
Participation Level (GWJ Only)
it's the first
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