This game is a lie. If you defeat enemies, your health will deplete, so ignore them and run to the exit.
At least, that's what it felt like to me. With no feedback, whether it be about hitting or getting hit, running past everything was the best summation I had.
A healthy entry as a newcomer. Continue to jam, and you will grow. Otherwise, I wish you well at school.
Play game
Dungeon Dweller's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #94 | 2.864 | 3.077 |
| Controls | #95 | 2.650 | 2.846 |
| Accessibility | #120 | 2.077 | 2.231 |
| Fun | #123 | 2.005 | 2.154 |
| Overall | #131 | 2.026 | 2.176 |
| Originality | #143 | 1.862 | 2.000 |
| Audio | #143 | 1.003 | 1.077 |
| Theme | #144 | 1.719 | 1.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
n/a
Game Description
This is a game I've been working on for my game development class. It's the first game I've ever made and I've been working on it for about a week. The goal is to make your way through the dungeon without dying to escape.
How does your game tie into the theme?
I put clusters of enemies, which are meant to overload the player.
Source(s)
n/a
Discord Username(s)
n/a
Participation Level (GWJ Only)
This is my first one

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