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Is it Really What it Is?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the Theme | #27 | 3.231 | 3.231 |
Overall | #56 | 2.436 | 2.436 |
Game Mechanics | #60 | 2.154 | 2.154 |
Design | #67 | 1.923 | 1.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Simple concept but it works. Wish there were more mechanics introduced because it gets a little boring after you reach the correct size. The artwork was very rough, which was a little distracting. Overall solid interpretation of the theme that could have been more polished. Good job!
Loved the interpretation of the theme on this entry, thank you so much! Some really neat things that could definitely be built upon, but enjoyed playing. Thanks again!
Interesting. I like the way gameplay switches from collecting to dodging once you get the right size. The randomness of the food could be a little annoying. Stops being fun once food is flying so fast that it's basically random whether you get hit or not.
Interesting little game. Would've been fun if there were some more items introduced later on, like a donut that makes you slower or something like that.
Your take on the theme was kind of similar to mine. So high five! In terms of gameplay once you reach the desired size, you're just kind of waiting for the game to end. It could've been better if there was one or two more mechanics introduced to keep it engaging.