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A jam entry

Potion PoppersView game page »

GMTK Game Jam 2017
Submitted by Jesse.Baker with 51 minutes, 59 seconds before the deadline

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Results

CriteriaRankScore*Raw score
Aesthetics#3182.8875.000
Innovation#4062.3094.000
Feel#5521.1552.000
Theme#5581.1552.000
Overall#5741.1552.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
Mechanic: Jumping (and double jumping)

- Used to navigate the stage

- Allows the player to rotate in mid air, to aim at their opponent


Mechanic: Cork

- Hold fire button to build up pressure and fire

- While building pressure, the player will fall much slower, allowing for better aiming, or altered airborne movement

- Cork must be picked up after being fired


Mechanic: Fluid

- Fluid serves as "Ammo" - cannot fire your cork without

- less fluid = faster movement

- Tipping upside-down causes loss of fluid

Third-party resources
Unity 2017, Visual Studio, Autodesk Maya, Adobe Photoshop, Freesound.org

Contributors
Jesse Baker, Sean Braithwaite, Dylan Carew, Josh Garcia, Codi Hotte

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