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Potion Poppers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #318 | 2.887 | 5.000 |
Innovation | #406 | 2.309 | 4.000 |
Feel | #552 | 1.155 | 2.000 |
Theme | #558 | 1.155 | 2.000 |
Overall | #574 | 1.155 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Mechanic: Jumping (and double jumping)
- Used to navigate the stage
- Allows the player to rotate in mid air, to aim at their opponent
Mechanic: Cork
- Hold fire button to build up pressure and fire
- While building pressure, the player will fall much slower, allowing for better aiming, or altered airborne movement
- Cork must be picked up after being fired
Mechanic: Fluid
- Fluid serves as "Ammo" - cannot fire your cork without
- less fluid = faster movement
- Tipping upside-down causes loss of fluid
Third-party resources
Unity 2017, Visual Studio, Autodesk Maya, Adobe Photoshop, Freesound.org
Contributors
Jesse Baker, Sean Braithwaite, Dylan Carew, Josh Garcia, Codi Hotte
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