Play gameVisit Beat It's game page
Rate this game
Sign up with an itch.io account to rate and leave a comment.
How does your submission match the theme?
On a basic level, a single button (the spacebar) is used for all actions. The player must press the button at various beats to produce different actions, so the rhythm of the game becomes multi-purpose. On a deeper level, we attempted to make individual actions dual purpose on an emotional level through both relieving and inducing stress.
Used Godot engine
Cole McLeod - music and art
Sean Miller - programming
Jack Dauncey - art direction
Leave a comment
Log in with your itch.io account to leave a comment.