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How does your submission match the theme?
The player's jump and shoot abilities and the enemies were designed around the theme for this jam of dual purpose design.
Shooting both knocks around enemies and propels the player.
Jumping both launches the player and blocks enemies.
Enemies pose as both hazards and as the way you get rid of other enemies, because you can only defeat them by making them run into each other.
Used Unity game engine, Visual Studio, Medibang, Spriter and Audacity. Music track licenced under creative commons by Syrsa.
Evan Janssen, Alix Janssen, Josh Savoie, Elliot Baker, Sebastian Baker, Syrsa.
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