Play gameBullet Hellth's itch.io page
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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The primary mechanic, shooting, acts to defend the player from enemies while also healing them for further encounters.
Utilized Unreal Engine 4 to build the game.
Models were created in Magica Voxel and rigged and animated with Mixamo. Sound effects were created with bfxr
Tristan Brumagin (Axandros) - Developer and Artist
Alex Bushkin - Guinea pig
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